The Digital Sculpture Project
This website is devoted to studying ways in which 3D digital technologies can be applied to the capture, representation and interpretation of sculpture from all periods and cultures. Up to now, 3D technologies have been used in fruitful ways to represent geometrically simple artifacts such as pottery or larger-scale structures such as buildings and entire cities. With some notable exceptions, sculpture has been neglected by digital humanists. The Digital Sculpture Project will fill this gap by focusing on the following issues:
- 3D data capture and documentation
- Digital restoration
- Digital tools for the processing and analysis of digitized sculpture, including colorization
- Analysis of earlier forms of sculptural reproduction, particularly the cast.